Palette rebuilt, and it reversed an earlier decision.
v.1 had pulled the copper down to a third of its chroma to match the
site. 1.2 goes the other way: near-black board, lit green traces.
Shading removed, deliberately. v.1 stacked
four stroke passes — mask, drop shadow, body, lit edge — to make the
copper read as raised metal. A drop shadow under a light source is a
contradiction, and it made every run look heavy. Back to two passes,
trace weight cut from 2.4 to 1.15, glow tightened from 7px to 5px.
Pulses carry meaning. Two colours became
four: inbound, the assistant's own internal work, background jobs,
and outbound speech. The mix follows the state, so thinking looks
different from idle rather than just faster.
The scope moved into a component. It was a
rectangle floating over the board, which read as a debug overlay. Now
it sits inside a chip package with pins, a bevel, a silkscreen
designator and a recessed glass window, with a graticule behind the
trace and a clip so it cannot spill onto the board.
The centre readout descrambles. Characters
churn and resolve like something being decrypted, driven by the live
energy — about one character a second at rest, nine flat out. It
visibly stalls part-resolved when the signal dies, which is the
point: it is instrumentation, not decoration.
A terminal panel and a vignette. The name
sits in a black panel with a hairline border and corner ticks, with a
warm bloom behind it that rides the glow energy. The frame darkens at
the edges so the middle carries the eye.
A status bar. Name top-left, live state and
a running clock top-right. It shows the real state — if it ever reads
IDLE during speech, the bar is lying and that is a bug.
Honest note: none of this was checked by
rendering it. The browser on the build machine holds a profile lock,
so it was verified structurally and by eye over the code, then handed
over for a human to look at.